Permanent Cranial Damage
Monday, 18 January 2021

Building a better Encounter Roll

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Random encounters are good, but rolling them by the book sucks. After you've rolled to check  if there's an encounter, you have to r...
6 comments:
Thursday, 24 September 2020

Active Armour

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As is in Errant , armour works like so. Armour gives you AP, essentially an extra pool of damage you can take before it gets to your HP. The...
Thursday, 9 July 2020

DUNG MANIFESTO

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Inspired by Nick's POSER Manifesto  and also this dumb tweet . Thanks Nick, for teaching me the importance of being shit. DUNG MAN...
Monday, 4 May 2020

Rules and Diegesis

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This is a series of loose meditations around the purpose and nature of "rules" in D&D-like RPGs. What I say here could proba...
Wednesday, 26 December 2018

On Vampirism

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Well, it finally happened. Carrion is rife with vampires. They're crawling out of the woodwork. One of my players finally got turne...
Saturday, 8 December 2018

imaginary worlds, imaginary numbers

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these are cerebral and inchoate thoughts mostly related to my thesis that are going here because they have theoretical implications about h...
2 comments:
Monday, 26 March 2018

Warriors V2.0 - Now with Feats!

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I'm quite a fan of character builds, as are many of my players. The crunch and system bloat that comes with character builds in 3.X...
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